Warning!!!!!
All Build Times, are with lvl 0 Architecture
Do not update build time, if you have researched it!!
All Level 10 upgrades requires the item Completion Upgrade, which can be bought with 40 rubies or you can get it with some of Lilith's Luck
All of these building time are done without the Architecture Research
Downtown[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Can build on 11 Resource Plots, occupy 1 Wilds and host 1 reinforcing armies. | -- | -- | -- | -- | -- | -- | -- |
2 |
Can build on 14 Resource Plots, occupy 2 Wilds and host 2 reinforcing armies. | 400 | 600 | 200 | 5,000 | -- | 30m 22s | +200 |
3 |
Can build on 17 Resource Plots, occupy 3 Wilds and host 3 reinforcing armies. | 800 | 1,200 | 400 | 10,000 | -- | 1h 1m 30s | +400 |
4 |
Can build on 20 Resource Plots, occupy 4 Wilds and host 4 reinforcing armies. | 1,600 | 2,400 | 800 | 20,000 | -- | 2h 4m 33s | +800 |
5 |
Can build on 23 Resource Plots, occupy 5 Wilds and host 5 reinforcing armies. | 3,200 | 4,800 | 1,600 | 40,000 | -- | 4h 12m 13s | +1600 |
6 |
Can build on 26 Resource Plots, occupy 6 Wilds and host 6 reinforcing armies. | 6,400 | 9,600 | 3,200 | 80,000 | -- | 8h 30m 45s | +3200 |
7 |
Can build on 29 Resource Plots, occupy 7 Wilds and host 7 reinforcing armies. | 12,800 | 19,200 | 6,400 | 160,000 | -- | +6400 | |
8 |
Can build on 32 Resource Plots, occupy 8 Wilds and host 8 reinforcing armies. | 25,600 | 38,400 | 12,800 | 320,000 | -- | 21h 49m 0s | +12800 |
9 |
Can build on 35 Resource Plots, occupy 9 Wilds and host 9 reinforcing armies. | 51,200 | 76,800 | 25,600 | 640,000 | +25600 | ||
10 |
Can build on 38 Resource Plots, occupy 10 Wilds and host 10 reinforcing armies. | 102,400 | 153,600 | 51,200 | 1280,000 | 3d 12h 12m 2s |
+12,600 |
Research Center[]
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Can research Blood Chemistry, Concrete Blends, Vein Mining and Crystallography. Research can reach level 1. |
-- | -- | -- | -- | -- | -- |
2 |
Can research Twilight Warfare. Research can reach level 2. |
240 | 5,000 | 400 | 3,000 | 16m 12s | +60 |
3 |
Research can reach level 3. |
480 | 10,000 | 800 | 6,000 | 62m 48s | +120 |
4 |
Can research Selective Breeding. Research can reach level 4. |
960 | 20,000 | 1,600 | 12,000 | 1h 6m 25s | +240 |
5 |
Can research Spectral Vision and Blood Transfusions. Research can reach level 5. |
1,920 | 40,000 | 3,200 | 24,000 | 2h 14m 31s | +480 |
6 |
Can research Endurance. Research can reach level 6. |
3,840 | 80,000 | 6,400 | 48,000 | +960 | |
7 |
Research can reach level 7. |
7,680 | 160,000 | 12,800 | 96,000 | +1920 | |
8 |
Research can reach level 8. |
15,360 | 320,000 | 25,600 | 192,000 | +3840 | |
9 |
Research can reach level 9. |
30720 |
640,000 | 51,200 | 384,000 | 1d 4h 59m 59s | +7680 |
10 |
Research can reach level 10. |
61440 | 1,280,000 | 102,400 | 768,000 | +15360 |
Generals' Crypt[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Can appoint up to 2 Generals. | -- | -- | -- | -- | -- | -- | -- |
2 |
Can appoint up to 3 Generals. | 800 | 5,000 | 1,400 | 2,400 | -- | 12m 9s | +30 |
3 |
Can appoint up to 4 Generals. | 1,600 | 10,000 | 2,800 | 4,800 | -- | 24m 36s | +60 |
4 |
Can appoint up to 5 Generals. | 3,200 | 20,000 | 5,600 | 9,600 | -- | 49m 49s | +120 |
5 |
Can appoint up to 6 Generals. | 6,400 | 40,000 | 11,200 | 19,200 | +240 | ||
6 |
Can appoint up to 7 Generals. | 12,800 | 80,000 | 22,400 | 38,400 | +480 | ||
7 |
Can appoint up to 8 Generals. | 25,600 | 160,000 | 44,800 | 76,800 | +960 | ||
8 |
Can appoint up to 9 Generals. | 51,200 | 320,000 | 89,600 | 153,600 | +1920 | ||
9 |
Can appoint up to 10 Generals. | 102,400 | 640,000 | 179,200 | 307,200 | +3840 | ||
10 |
Can appoint up to 11 Generals. | 204,800 | 1,280,000 | 358,400 | 614,400 | +7680 |
Gargoyle Perch[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Life: 0 Def: 0 MA: 0 RA: 0 Range: 1,500 Speed: 750 Load: 0 |
-- | -- | -- | -- | -- | -- | -- |
2 |
Life: 0 Def: 0 MA: 0 RA: 0 Range: 1,500 Speed: 750 Load: 0 |
800 | 5,000 | 1,400 | 2,400 | 3,000 | 6m 0s | +100 |
3 |
Life: 20,000 Def: 200 MA: 200 RA: 200 Range: 1,500 Speed: 750 Load: 0 |
1,600 | 10,000 | 2,800 | 4,800 | 6,000 | 18m 0s | +200 |
4 |
Life: 45,947 Def: 459 MA: 459 RA: 459 Range: 1,500 Speed: 750 Load: 0 |
3,200 | 20,000 | 5,600 | 9,600 | 12,000 | 48m 0s | +400 |
5 |
Life: 74,743 Def: 747 MA: 747 RA: 747 Range: 1,500 Speed: 750 Load: 0 |
6,400 | 40,000 | 11,200 | 19,200 | 24,000 | 1h 36m 0s | +800 |
6 |
Life: 105,560 Def: 1,055 MA: 1,055 RA: 1,055 Range: 1,500 Speed: 750 Load: 0 |
12,800 | 80,000 | 22,400 | 38,400 | 48,000 | 3h 12m 0s | +1600 |
7 |
Life: 137,972 Def: 1,379 MA: 1,379 RA: 1,379 Range: 1,500 Speed: 750 Load: 0 |
25,600 | 160,000 | 44,800 | 76,800 | 96,000 | 6h 24m 0s | +3200 |
8 |
Life: 171,716 Defense: 1,717 MA: 1,717 RA: 1,717 Range: 1,500 Speed: 750 Load: 0 |
51,200 | 320,000 | 89,600 | 153,600 | 192,000 | +6400 | |
9 |
Life: 206,608 Def: 2,066 MA: 2,066 RA: 2,066 Range: 1,500 Speed: 750 Load: 0 |
102,400 | 640,000 | 179,200 | 307,200 | 384,000 | +12800 | |
10 |
Life: 242,514 Def: 2,425 MA: 2,425 RA: 2,425 Range: 1,500 Speed: 750 Load: 0< |
204,800 | 1,280,000 | 358,400 | 614,400 | 768,000 | +25600 |
Assembly Point[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Can send 1 armies at same time, of upto 10,000 troops each |
-- | -- | -- | -- | -- | -- | -- |
2 |
Can send 2 armies at same time, of upto 20,000 troops each | 200 | 1,200 | 500 | 4,000 | -- | 3m 2s | +30 |
3 |
Can send 3 armies at same time, of upto 30,000 troops each |
400 | 2,400 | 1,000 | 8,000 | -- | 6m 9s | +60 |
4 |
Can send 4 armies at same time, of upto 40,000 troops each | 800 | 4,800 | 2,000 | 16,000 | -- | 12m 27s | +120 |
5 |
Can send 5 armies at same time, of upto 50,000 troops each | 1600 | 9,600 | 4,000 | 32,000 | -- | 25m 13s | +240 |
6 |
Can send 6 armies at same time, of upto 60,000 troops each | 3,200 | 19,200 | 8,000 | 64,000 | -- | 51m 4s | +480 |
7 |
Can send 7 armies at same time, of upto 70,000 troops each | 6,400 | 38,400 | 16,000 | 128,000 | -- | +960 | |
8 |
Can send 8 armies at same time, of upto 80,000 troops each | 12,800 | 76,800 | 32,000 | 256,000 | -- | +1920 | |
9 |
Can send 9 armies at same time, of upto 90,000 troops each | 25,200 | 153,600 | 64,000 | 512,000 | -- | +3840 | |
10 |
Can send 10 armies at same time, of upto 100,000 troops each | 50,400 | 307,200 | 128,000 | 1,024,000 | +7680 |
Homes[]
Homes provide a safe haven for vampires.
Upgrading them increases your population
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Raises the population limit of this Home to 100. | 100 | 500 | 50 | 100 | 5s | +5 |
2 |
Raises the population limit of this Home to 300. | 200 | 1,000 | 100 | 200 | 20s | +10 |
3 |
Raises the population limit of this Home to 600. | 400 | 2,000 | 200 | 400 | 41s | +20 |
4 |
Raises the population limit of this Home to 1000. | 800 | 4,000 | 400 | 800 | 1m 23s | +40 |
5 |
Raises the population limit of this Home to 1500. | 1,600 | 8,000 | 800 | 1,600 | 2m 48s | +80 |
6 |
Raises the population limit of this Home to 2100. | 3,200 | 16,000 | 1,600 | 3,200 | 5m 40s | +160 |
7 |
Raises the population limit of this Home to 2800. | 6,400 | 32,000 | 3,200 | 6,400 | 11m 29s | +320 |
8 |
Raises the population limit of this Home to 3600. | 12,800 | 64,000 | 6,400 | 12,800 | 23m 16s | +640 |
9 |
Raises the population limit of this Home to 4500. | 25,600 | 128,000 | 12,800 | 25,600 | 47m 7s | +1280 |
10 |
Raises the population limit of this Home to 5500. | 51,200 | 256,000 | 25,600 | 51,200 | +2560 |
Barracks[]
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Train Trucks and Grunts |
250 | 1,200 | 500 | 1,500 | 5m 0s | +5 |
2 |
Train Slashers and Flickerforms, and increase your training speed. | 500 | 2,400 | 1,000 | 3,000 | 10m 7s | +10 |
3 |
Train Sigbins and increase you training speed | 1,000 | 4,800 | 2,000 | 6,000 | 20m 30s | +20 |
4 |
Train Snipers and increase your training speed. | 2,000 | 9,600 | 4,000 | 12,000 | 41m 31s | +40 |
5 |
Train Vampire Bats and increase your training speed. | 4,000 | 19,200 | 8,000 | 24,000 | 1h 24m 4s | +80 |
6 |
Train Armored Trucks and increase your training speed. | 8,000 | 38,400 | 16,000 | 48,000 | 2h 50m 15s | +160 |
7 |
Train Nemesis Bats and increase your training speed. | 16,000 | 76,800 | 32,000 | 96,000 | 4h 22m 47s | +320 |
8 |
Increase your training speed | 32,000 | 153,600 | 64,000 | 192,000 | 11h 38m 8s | +640 |
9 |
Train Nosferatu and increase your training speed. | 64,000 | 307,200 | 128,000 | 384,000 | 16h 49m 48s | +1280 |
10 |
Train Impalers and increase your training speed. | 128,000 | 614,400 | 256,000 | 768,000 | +2560 |
Furnace[]
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Can research Level 1 Twilight Warfare. | 125 | 1,000 | 1,200 | 600 | 3m 0s | +10 |
2 |
Can research Level 2 Twilight Warfare. | 250 | 2,000 | 2,400 | 1,200 | 6m 4s | +20 |
3 |
Can research Level 3 Twilight Warfare. | 500 | 4,000 | 4,800 | 2,400 | 12m 18s | +40 |
4 |
Can research Level 4 Twilight Warfare. | 1,000 | 8,000 | 9,600 | 4,800 | 24m 54s | +80 |
5 |
Can research Level 5 Twilight Warfare | 2,000 | 16,000 | 19,200 | 9,600 | +160 | |
6 |
Can research Level 6 Twilight Warfare | 4,000 | 32,000 | 38,400 | 19,200 | +320 | |
7 |
Can Research Level 7 Twilight Warefare | 8,000 | 64,000 | 76,800 | 38,400 | +640 | |
8 |
Can Research Level 8 Twilight Warefare | 16,000 | 128,000 | 153,600 | 76,800 | +960 | |
9 |
Can Research Level 9 Twilight Warefare | 32,000 | 256,000 | 307,200 | 153,600 | +1920 | |
10 |
Can Research Level 10 Twilight Warefare | 64,000 | 512,000 | 614,400 | 307,200 | +3840 |
Bell Tower[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Can research level 1 Selective Breeding | 1,200 | 2,000 | 1,000 | 800 | 800 | 2m 4s | +10 |
2 |
Can research level 2 Selective Breeding and train bats faster | 2,400 | 4,000 | 2,000 | 1,600 | 1,600 | 4m 11s | +20 |
3 |
Can research level 3 Selective Breeding and train bats faster | 4,800 | 8,000 | 4,000 | 3,200 | 3,200 | 8m 28s | +40 |
4 |
Can research level 4 Selective Breeding and train bats faster | 9,600 | 16,000 | 8,000 | 6,400 | 6,400 | 17m 9s | +80 |
5 |
Can research level 5 Selective Breeding and train bats faster | 19200 | 32,000 | 16,000 | 12,800 | 12,800 | 34m 45s | +160 |
6 |
Can research level 6 Selective Breeding and train bats faster | 38,400 | 64,000 | 32,000 | 25,600 | 25,600 | 1h 10m 22s | +320 |
7 |
Can research level 7 Selective Breeding and train bats faster | 76,800 | 128,000 | 64,000 | 512,000 | 512,000 | +640 | |
8 |
Can research level 8 Selective Breeding and train bats faster | 153,600 | 256,000 | 128,000 | 102,400 | 102,400 | +1280 | |
9 |
Can research level 9 Selective Breeding and train bats faster | 307,200 | 512,000 | 256,000 | 204,800 | 204,800 | +2560 | |
10 |
Can research level 10 Selective Breeding and train bats faster | 614,400 | 1024,000 | 512,000 | 409,600 | 409,600 | +5120 |
Warehouse[]
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Can safely store up to 100,000 units of each resource (Platinum is not protected). | 100 | 1,500 | 300 | 100 |
10m 0s |
+10 |
2 |
Can safely store up to 200,000 units of each resource (Platinum is not protected). | 200 | 3,000 | 600 | 2,000 | 20m 15s | +20 |
3 |
Can safely store up to 300,000 units of each resource (Platinum is not protected) | 400 | 6,000 | 1,200 | 4,000 | 41m 0s | +40 |
4 |
Can safely store up to 400,000 units of each resource (Platinum is not protected) | 800 | 12,000 | 2,400 | 8,000 | 1h 23m 2s | +80 |
5 |
Can safely store up to 500,000 units of each resource (Platinum is not protected) | 1,600 | 24,000 | 4,800 | 16,000 | 2h 48m 9s | +160 |
6 |
Can safely store up to 600,000 units of each resource (Platinum is not protected) | 3,200 | 48,000 | 9,600 | 32,000 | 5h 40m 30s | +320 |
7 |
Can safely store up to 700,000 units of each resource (Platinum is not protected) | 6,400 | 96,000 | 19,200 | 64,000 | 8h 50m 23s | +640 |
8 |
Can safely store up to 800,000 units of each resource (Platinum is not protected) | 12,800 | 192,000 | 38,400 | 128,000 | 23h 16m 17s | +1280 |
9 |
Can safely store up to 900,000 units of each resource (Platinum is not protected) | 25,600 | 384,000 | 76,800 | 256,000 | +2560 | |
10 |
Can safely store up to 1,000,000 units of each resource (Platinum is not protected) | 51,200 | 768,000 | 153,600 | 512,000 | +5120 |
Nightclub[]
Level | Description | Cost | Build Time | Power Increase | |||
---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | ||||
1 |
Can raise taxes (in the Downtown) by 2% with no reduction in Morale. | 300 | 2,000 | 400 | 1,000 | 4m 0s | +15 |
2 |
Can raise taxes (in the Downtown) by 4% with no reduction in Morale. | 600 | 4,000 | 800 | 2,000 | 8m 6s | +30 |
3 |
Can raise taxes (in the Downtown) by 6% with no reduction in Morale. | 1,200 | 8,000 | 1,600 | 4,000 | 16m 24s | +60 |
4 |
Can raise taxes (in the Downtown) by 8% with no reduction in Morale. | 2,400 | 16,000 | 3,200 | 8,000 | 33m 12s | +120 |
5 |
Can raise taxes (in the Downtown) by 10% with no reduction in Morale. | 4,800 | 32,000 | 6,400 | 16,000 | 1h 7m 15s | +240 |
6 |
Can raise taxes (in the Downtown) by 12% with no reduction in Morale. | 9,600 | 64,000 | 12,800 | 32,000 | +480 | |
7 |
Can raise taxes (in the Downtown) by 15% with no reduction in Morale. | 19,200 | 128,000 | 25,600 | 64,000 | +960 | |
8 |
Can raise taxes (in the Downtown) by 18% with no reduction in Morale. | 38,400 | 256,000 | 51,200 | 128,000 | +1920 | |
9 |
Can raise taxes (in the Downtown) by 21% with no reduction in Morale. | 76,800 | 512,000 | 102,400 | 256,000 | +3840 | |
10 |
Can raise taxes (in the Downtown) by 25% with no reduction in Morale. | 153,600 | 1,024,000 | 204,800 | 512,000 | +7680 |
Watchtower[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
The WatchTower can sense an enemy approaching. | 150 | 1000 | 300 | 3000 | -- | 5m 0s | +10 |
2 |
The WatchTower can determine if the attack is a spy attempt or an attack. | 300 | 2,000 | 600 | 6,000 | -- | 10m 7s | +20 |
3 |
The WatchTower knows when you will be attacked. | 600 | 4,000 | 1,200 | 12,000 | -- | 20m 30s | +40 |
4 |
The WatchTower can identify the title and alliance of the attacker. | 1,200 | 8,000 | 2,400 | 24,000 | 41m 31s | +80 | |
5 |
The WatchTower can state the stregnth of the commanding general. | 2,400 | 16,000 | 4,800 | 48,000 | +160 | ||
6 |
The WatchTower can sense the origin of the attack and roughly how many troops are coming. | 4,800 | 32,000 | 9,600 | 96,000 | +320 | ||
7 |
The WatchTower can state the troop types approaching. | 9,600 | 64,000 | 19,200 | 192,000 | +640 | ||
8 |
The WatchTower can approximate how many of each troop type are approaching | 19,200 | 128,000 | 38,400 | 384,000 | +1280 | ||
9 |
The Watchtower can state exactly how many of each troop type are approaching. | 38,400 | 256,000 | 76,800 | 768,000 | +2560 | ||
10 |
The Watchtower can identify the name of the attacker. | 76,800 | 512,000 | 153,600 | 1,536,000 | +5120 |
Arsenal[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Upgrade to Level 3 to train Armored Trucks | 150 | 1,500 | 1,500 | 500 | -- | 9m 0s | +10 |
2 |
Upgrade to Level 3 to train Armored Trucks | 300 | 3,000 | 3,000 | 1,000 | -- | 18m 13s | +20 |
3 |
Can train Armored Trucks | 600 | 6,000 | 6,000 | 2,000 | -- | 36m 54s | +40 |
4 |
Can train Armored Trucks | 1,200 | 12,000 | 12000 | 4,000 | 1h 14m 44s | +80 | |
5 |
Can train Armored Trucks | 2,400 | 24,000 | 24,000 | 8,000 | 1h 56m 24s | +160 | |
6 |
Can train Armored Trucks | 4,800 | 48,000 | 48,000 | 16,000 | +320 | ||
7 |
Can train Armored Trucks and Nosferatu | 9,600 | 96,000 | 96,000 | 32,000 | +640 | ||
8 |
Can train Armored Trucks and Nosferatu | 19,200 | 192,000 | 192,000 | 64,000 | +1280 | ||
9 |
Cam train Armored Trucks, Nosferatu and Impalers | 38,400 | 384,000 | 384,000 | 128,000 | +2560 | ||
10 |
Can train Armored Trucks, Nosferatu and Impalers | 76,800 | 768,000 | 768,000 | 256,000 | +5120 |
Walls[]
Level | Description | Cost | Build Time | Power Increase | ||||
---|---|---|---|---|---|---|---|---|
Blood | Steel | Crystal | Concrete | Platinum | ||||
1 |
Walls have a defense strength of 1.05. | -- | -- | -- | -- | -- | -- | -- |
2 |
Walls have a defense strength of 2.10. | 6,000 | 3,000 | 1,000 | 20,000 | -- | 1h 0m 45s | +100 |
3 |
Walls have a defense strength of 3.15. | 12,000 | 6,000 | 2,000 | 40,000 | 2h 3m 1s | +200 | |
4 |
Walls have a defense strength of 4.20. | 24,000 | 12,000 | 4,000 | 80,000 | 4h 9m 6s | +400 | |
5 |
Walls have a defense strength of 5.25. | 48,000 | 24,000 | 8,000 | 160,000 | 8h 24m 27s | +800 | |
6 |
Walls have a defense strength of 6.30. | 96,000 | 48,000 | 16,000 | 320,000 | 17h 1m 31s | +1600 | |
7 |
Walls have a defense strength of 7.35. | 192,000 | 96,000 | 32,000 | 640,000 | 1d 19h 38m 1s | +3200 | |
8 |
Walls have a defense strength of 8.40. | 384,000 | 192,000 | 64,000 | 1,280,000 | +6400 | ||
9 |
Walls have a defense strength of 9.45. | 768,000 | 384,000 | 128,000 | 2,560,000 | 3d 22h 14m 58s | +12800 | |
10 |
Walls have a defense strength of 10.50. | 1,536,000 | 768,000 | 256,000 | 5,120,000 | +25600 |